State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Entertainment Mascot Games on Android in Croatia – Q1 2022

Discover the performance trends of the top 5 entertainment mascot games on the Android platform in Croatia during Q1 2022 based on Sensor Tower data.

Top 5 Entertainment Mascot Games on Android in Croatia – Q1 2022

Throughout the first quarter of 2022, the performance of the top 5 entertainment mascot games on the Android platform in Croatia showcased a variety of trends in downloads, revenue, and active users. Here’s a detailed look at their performance:

Minion Rush: Running Game from Gameloft SE saw a fluctuating trend in weekly downloads, starting at around 305K and peaking at 747K in the week of February 21. Weekly active users increased from 1K to 1.8K by the end of February, but slightly declined to 1.5K by the end of March. The game’s weekly revenue remained minimal, with a small spike to $9 in the third week of March.

Crash Bandicoot: On the Run! from King maintained a steady increase in weekly downloads, reaching 568K in the week of February 21. The number of weekly active users was relatively stable, starting at 8.5K and maintaining around 9K throughout the quarter. The game’s weekly revenue peaked at $44 in late January but saw no revenue in March.

Sonic Dash Endless Runner Game by SEGA experienced a consistent download rate, starting at 587K and maintaining around 540K towards the end of March. Active users showed a slight decline from 5.7K in January to 5.1K in late March. The game’s weekly revenue saw a peak of $29 in the last week of January, with fluctuations throughout the quarter.

Sonic Forces: PvP Battle Race, also from SEGA, had an interesting trend in weekly downloads, starting at 494K and hitting a high of 874K in the final week of March. Weekly active users rose steadily from 3.5K to reach 4.6K by the end of the quarter. The game's revenue saw a peak of $37 in late January but dropped to zero towards the end of March.

Hello Kitty Nail Salon by Budge Studios had a steady decline in downloads, starting at 564K and dropping to 318K by the end of March. Active users followed a similar trend, beginning at 2.1K and decreasing to 1.5K at the quarter's end. The game did not generate any revenue during this period.

The data presented in this article comes from Sensor Tower, which provides deeper insights into the performance of mobile apps worldwide. For more detailed analytics, visit Sensor Tower’s website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022